Tous les studios de développement

Découvrez la liste des studios de développement de jeux vidéo répertoriés sur notre base de données, classés par nombre de titres produits.

Ludosity Logo

Ludosity

1 jeu

"Ludosity is an indie game company based in Sweden. We focus on games with tight gameplay and timeless appeal."

Electric Monk Media Logo

Electric Monk Media

1 jeu

Electric Monk Media tells stories through any means necessary.

BrainGame Publishing GmbH Logo

BrainGame Publishing GmbH

1 jeu
61.5/100

Previously known as "Ruske & Pühretmaier Design und Multimedia GmbH" (founded in 1992) and "Ruske & Pühretmaier Edutainment GmbH" (founded in 2004).

Ohio Distinctive Software Logo

Ohio Distinctive Software

1 jeu

Credited on 3 Games from 1999 to 2001 Superheroes Math Challenge (2001 on Windows) GeoRunner (2000 on Windows) ChemRacer 2713: The Legend of Kid Chem (1999 on Windows, Macintosh) Company founded 1987 Contact info (2007): Ohio Distinctive 6500 Fiesta Drive Columbus, Ohio 43235 Phone: (614) 459-0453 Fax: (614) 538-2986

Sega Enterprises, Inc. (USA) Logo

Sega Enterprises, Inc. (USA)

1 jeu

Sega Enterprises, Inc. (USA), colloquially known as Sega Enterprises USA (SEU) was an American subsidiary of Sega Enterprises, Ltd.. It was founded in 1985 to handle North American sales and distribution of Sega's arcade games. This is the second incarnation of a "Sega Enterprises, Inc."; the first attempt (also known as SEI) had its manufacturing facilities absorbed into Bally Manufacturing in 1984. SEU was one of two major Sega companies to operate in North America, the other being Sega of America, established in 1986 to handle home consumer products (such as the Sega Master System). Both were subsidiaries of the Japanese operation and reported independently, though frequently worked together on projects as part of the wider Sega group. SEU is thought to have manufactured and assembled arcade games in the US, but the majority of video game research and development occured in Japan. It did, however, license some products developed by third parties, selling them under the Sega banner. SEU briefly lost control over North American arcade sales after the formation of Sega GameWorks in March 1996, though would continue manufacturing and operations in Latin America. Control of North American sales would be transferred back in August 1998. SEU and Sega of America's co-existence came to an end in 2008, when the two companies were merged.

Black Pencil Entertainment AG Logo

Black Pencil Entertainment AG

1 jeu

The Black Pencil Entertainment AG was a Swiss firm specializing in interactive games on TV and computers. It was countered in 1990 by the Swiss writer Claude Cueni and in 1991, according to his own statement, produced Europe's first interactive television game. Cueni sold the company to phenomedia AG in 2000 to concentrate on his novel The Big Game, part two of his magnum opus Money, Gods and Passion - but he remained on the board of directors of the company. After the sale, which included all of the company's intellectual property, the company continued to operate under the name "Phenomedia AG Switzerland" and from then on concentrated on the development of advertising games for various partners. In 2002, Claude Cueni completed a Management Buy-Out and bought all the shares of the phenomedia AG zurück, after which it was renamed Black Pencil Entertainment AG. All intellectual property from the period between 2000 and 2002 was transferred to Black Pencil Entertainment AG. In February 2011, Black Pencil Entertainment AG became Black Pencil AG. In April 2014, it was finally deleted from the commercial register due to bankruptcy proceedings.

Imagineer Interactive Logo

Imagineer Interactive

1 jeu
37.9/100

Imagineer Interactive (イマジニアインタラクティブ株式会社) was a development subsidiary of publisher Imagineer established in December 1995 with two-thirds investment from Imagineer and one-third investment from the original president of Imagineer Interactive, who was also the president of Bell. The development staff apparently included six people who were seconded from Bell, three of whom were officially transferred to Imagineer Interactive. After a power struggle with Imagineer, said original president resigned on November 13, 1996. The company was dissolved in 1999.

Konami Computer Entertainment Nagoya Logo

Konami Computer Entertainment Nagoya

1 jeu

Konami Computer Entertainment Nagoya (コナミコンピュータエンタテインメント名古屋, KCEN) was a development studio based in Nagoya, Aichi, Japan. It was established by Konami in March 1997 at the same time as studios in Sapporo and Yokohama, and was primarily responsible for developing ports, sports games, and licensed titles for its parent company. The studio was shuttered by Konami in December 2002.

DigiCube Logo

DigiCube

1 jeu

DigiCube Co., Ltd. (株式会社デジキューブ; Kabushiki-gaisha Dejikyūbu) was a Japanese company established as a subsidiary of software developer Square on February 6, 1996 and headquartered in Tokyo, Japan. The primary purpose of DigiCube was to market and distribute Square products, most notably video games and related merchandise, including toys, books, and music soundtracks. DigiCube served as a wholesaler to distributors, and was noteworthy for pioneering the sale of video games in Japanese convenience stores and vending machine kiosks.

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