Tous les studios de développement
Découvrez la liste des studios de développement de jeux vidéo répertoriés sur notre base de données, classés par nombre de titres produits.
Intense
Riedel Software Productions
Riedel Software Productions was founded in Garden City, New York by American game designer, programmer, and artist Michael J. Riedel in 1986. He started working as a one man team on a project-to-project basis, receiving international recognition for the design and development of the game Spy vs. Spy. During this time, Riedel received assistance from Desi Network Inc., a consulting agency established by game producer Vince Desi (founder of Running with Scissors) which served as Riedel's agent and consultant supplier. In November 1991, Mike Riedel and Vince Desi relocated to Tucson, Arizona and formally established Riedel Software Productions as a proper video game development company. This led to the creation of several hit games based on major licenses from companies like The Walt Disney Company and Paramount, among others.
TT Games
TT Games was established in 2005 with the merger of games publisher Giant Interactive and the developer Traveller's Tales. The group has since grown to include the games development studio TT Fusion and TV production company TT Animation. TT Games was acquired by Warner Bros. in 2007. The company is proud to continue its mission to be the leading publisher of interactive entertainment for young gamers and their families as part of Time Warner Inc, and to develop exciting new content for children with TT Animation.
Bottom Up
Bottom Up (株式会社ボトムアップ) was a publisher and developer started by former Natsume employees. It went bankrupt in March 2000. The development staff proceeded to join the Japanese subsidiary of Korean company Softmax.
Erdem Sen
Cavia
Cavia was a Japanese video game developer best known for the Drakengard series, the first title in the Nier series and two Resident Evil rail shooters. The company name was apparently an acronym for Computer Amusement Visualizer, although the company web site also claims it refers to caviar.
Eighting
Eighting Co., Ltd., stylized as 8ing, is a Japanese video game developer and publisher. It was formerly known as Raizing. It is known for its shoot 'em ups and its licensed fighting games. Raizing and Eighting were formed in part by former staff of Compile, to create arcade games. The development was done by Raizing, while sales and distribution were done by Eighting. Their first game, Mahou Daisakusen/Sorcer Striker was released in 1993. After the arcade developer Toaplan closed their doors, some of their staff went to Raizing, while others began the offshoot companies Cave, Takumi, and Gazelle, all of which were noted for their strong support of the shoot 'em up genre, and the "danmaku" (or "manic") subgenre in particular. Raizing continued to use arcade hardware based on Toaplan's units for years after Toaplan's bankruptcy. The company featured a handful of former Compile employees, mainly those who worked on Musha Aleste, including Yuichi Toyama (a.k.a. "Healthy"), Kazuyuki Nakashima, and Kenichi Yokoo. The company also included the famous shooting game developer Shinobu Yagawa who was the designer and programmer for Battle Garegga, Armed Police Batrider, and Battle Bakraid while at Raizing, and is now employed by Cave. In October 2000, the Raizing division was incorporated into Eighting, and since then, no shoot'em up games were produced. The company since then concentrated its video game business to home consoles and mobile/social gaming.
Origin Systems
Brothers Richard Garriott and Robert Garriott, their father Owen, and Chuck Bueche founded Origin Systems in 1983 because of the trouble they had collecting money owed to Richard Garriott for his games released by other companies. The company's first game was Ultima III: Exodus; because of Ultima's established reputation, Origin survived the video game crash that occurred that year. It published many non-Ultima games, and Richard Garriott claimed that he received the same royalty rate as other developers. By 1988 Origin had 15 developers in Austin, Texas, and 35 other employees in New Hampshire. In September 1992, Electronic Arts acquired the company for $35 million in stock, despite a dispute between the two companies over EA's 1987 game Deathlord. Origin, with about $13 million in annual revenue, stated that it had considered an Initial Public Offering before agreeing to the deal. By 1996, Origin had expanded to more than 300 employees, most of whom were divided among small, largely autonomous development teams. In 1997, Origin released one of the earliest graphical MMORPGs, Ultima Online. After this title, Electronic Arts decided that Origin would become an online-only company after the completion of Ultima IX in 1999. However, within a year's time, in part due to Ultima IX's poor reception, EA canceled all of Origin's new development projects, including Ultima Online 2, Privateer Online, and Harry Potter Online. Richard Garriott left Origin shortly after and founded Destination Games in 2000. In later years, Origin mainly existed to support and expand Ultima Online and to develop further online games based on the Ultima franchise such as Ultima X: Odyssey, originally to be released in 2004 but later canceled. In February 2004, the studio was disbanded by Electronic Arts. The Longbow series of simulation games was developed at Origin and published under the "Jane's Combat Simulations" brand of Electronic Arts. A follow-on project, Jane's A-10, was under development when the project was canceled in late 1998 and the team moved to other projects.
Crescent Moon Games
Crescent Moon Games (ex. Galoobeth Games and Human Powered Games) is an iOS, Android and PC/Consoles indie game developer.
Epoch
Logo of Epoch Co. Epoch Co., Ltd. (株式会社エポック社, Kabushikigaisha Epokku Sha) is a Japanese toy and computer games company founded in 1958 which is best known for manufacturing Barcode Battler and Doraemon video games, Aquabeads, and the Sylvanian Families series of toys. Its current Representative President is Michihiro Maeda. They also made Japan's first successful programmable console video game system, the Cassette Vision, in 1981.
Elephant Games
Elephant Games is a casual game developer founded in 2003. The company started as an independent developer called White Elephant Games making casual games for all platforms. Later the name was changed to Elephant Games and it started working on hidden object games. Elephant Games are mostly know for their notably series: Grim Tales, Mystery Trackers, Surface and others. Elephant Games moved their headquarters' location from Russia to Armenia around 2022.
Hosted Games
Bite the Chili Productions
Bite the Chili Productions is an independent game studio founded by Nathan Tolbert.
Dovetail Games
Dovetail Games is a UK developer and publisher of simulation entertainment software.
Daisy2
Cognosphere
Cognosphere Pte., Ltd. stylized as COGNOSPHERE, is a global entertainment brand and publishing company based in Singapore. The company was established in 2021 to provide virtual world experiences to global players. It is known for publishing a variety of games, most notably Honkai Impact 3rd, Tears of Themis, Genshin Impact, Honkai: Star Rail, and Zenless Zone Zero.
ENTERGRAM
Criterion Games
Criterion Games (officially called Criterion Software) is a British video game developer based in Guildford, Surrey that are best known for their work on the award-winning racing video game series Burnout and various Need for Speed games.
carmel games
Spike Chunsoft
Spike Chunsoft was established in April 2012 by a merger of two renowned video game developers/publishers, Spike Co. Ltd. and Chunsoft Co., Ltd.
WayForward Technologies
WayForward Technologies is an American independent video game developer and publisher based in Valencia, California. Founded by entrepreneur Voldi Way, the company started by developing games for consoles such as the Super NES and Sega Genesis as well as TV games and PC educational software. They also have created a variety of original game properties such as their flagship Shantae series, which appeared first on the Game Boy Color and was published by Capcom.
iLKke
As Head of Art at SMG Studio, I was also involved in game design and sound for hit titles including Thumbdrift and One More Line which had over 20 million downloads combined